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Main / Discussions / Is RZA going flat.....? Search Forum
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spartans11
posted: 2018-09-11 19:31:36 (ID: 100132574) Report Abuse
Pete, have you ever considered a tie in with Steam? It would be a big boost to the potential game base IMO.
As one of those long term managers that does get bored and or frustrated with the game from time to time I still love to rebuild my team as I am doing now. If Steam is not an option and we as a community are facing the eventual death of the game from lack of users, I for one would vote to reboot as V2. For my Spartans that would mean surrendering a bunch of trophies as well as half a billion dollar war chest. The competitor in me believes that this is price worth paying for the continued betterment and survival of the game. I am sure that you still have all the emails for all those managers that have left over the years, you might want to reach out to them and see how many of them would consider coming back. Of course you would still want to poll the 371 of us that are still here as well. Tough decisions, good luck my friend.
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pete
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posted: 2018-09-11 19:35:30 (ID: 100132575) Report Abuse
Thanks for your lines.

One question: What would change with steam?
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jack6
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posted: 2018-09-11 20:05:11 (ID: 100132577) Report Abuse
Hmmm ... Why do I play here?

First reason is for sure that I know most of this inside out, so it's easy to manage in terms of time to spend inside the game to progress.
Other games were much more time consuming.

Second reason is for sure the still very friendly and open community. That's not usual with MMOs.

Third reason is, I love building-games and this is one. Few years ago I started playing such games online, starting with Hattrick, some Basketball game, TOG for football, goallineblitz and came to the development version of this game thanks to Peter.
Whenever things do change here, like the traing speed thing lately, it brings a reason to change things again inside the roster and deal with it. The matches are just sideeffects. I love winning and getting trophies, but overall I play this for the roster-building-part.
I have right now 850 mio on the bank and hand once 1.000+ mio but I still try to make the roster work in terms of income and expenses. Why? Because I'm that way. It's good to know that I can still lose some money overtime, but I still try to avoid that.
It's unfortune that the userbase went down, not sure whether a reboot would change that. Such games do have a certain period of live and then they need to reinvent themselve. Means new features, new look and so on.
But then you also need a new marketing / userbase.
Likely a reboot would keep some players at bay, because of the less history to carry around. But how many? Not sure.
Of cause I don't have the stats of the managers getting in and out, but it's only natural that over time even the hardcore players do quit at some point. Live circumstances do change.
The biggest question from my point of view is, why so less new hardcore players do come in. It seems many do try but less and less do stick.
Is it just Zeitgeist?
Or did the game not adapt the way the players would like to have it, even if we not really know WHAT we like to have?
It's obvious that the amount of contributers, active players, is shrinking, and at some point this will be so less that it will be deserted.

I'm not against a reboot, maybe that helps, but it needs more than just resetting the clock.
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spartans11
posted: 2018-09-11 20:20:09 (ID: 100132580) Report Abuse
Over the years I have played many sports games as well as war strategy games (not first person shooter). I have noticed over the past few years that most of these games are available strait from there developers but are now on steam as well (just too many potential gamers on the site to ignore them). I looked at my Steam account and it says Steam USA. That leaves me to believe that there is a Steam Europe as well. You might consider reaching out to them to find out how big there total user base is (I am pretty sure that they are part of Sony so the base should be in the millions). If it is expensive to get access to there site you could always poll the rest of us to see if we would pay a one time fee to help the game or do something with GoFundMe.
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Jonny Utah
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posted: 2018-09-11 20:23:07 (ID: 100132581) Report Abuse
I agree with Spartans that for personal reasons i wouldn't want to lose what i've built for V2, but would definitely be happy to do it if it means the game carries on.
I do believe the structure at the moment doesn't help, it's only an opinion, but when i started in D3 it felt like a small begining to learn the game, i imagine many players are put off going straight into D2 and getting destroyed a lot. I have not been here since the begining though so i don't know what it was like before season 16.
I sometimes wonder if the description on OnlineSportManagers.com doesn't sell the game correctly. It's an accurate description but to me doesn't sound a lot different to other games. I was sold by the "negative" reviews saying things like "it's too hard", "the older teams are too far ahead" and "it takes ages to get anywhere". I thought this sounds like a real tough challenge that i won't get bored of very quickly.
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pete
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posted: 2018-09-11 20:46:27 (ID: 100132583) Report Abuse
Over the course of 7 years and a few days, we had 30401 user who gave this game a try. I cannot judge this number, since I have nothing to compare it against. But I do believe this number is neither positive or negative.
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Jonny Utah
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posted: 2018-09-11 20:50:51 (ID: 100132585)  Edits found: 1 Report Abuse
I didn't mean the description doesn't sell the game to people but that it's maybe not selling it to the right people, or that people are going into it without a full understanding of what they're getting in to?

Last edited on 2018-09-11 20:51:14 by Jonny Utah

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pete
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posted: 2018-09-11 21:01:33 (ID: 100132587)  Edits found: 1 Report Abuse
Since we are at comparisons: of course I have one measure I could compare RZAs performance against: it is that other game. I am collecting numbers of total users, support account payers (lifetime, yearly, gift supporter) from this game since several years. What I can say: even the level of football depth is not comparable, that other game suffers the same percentage of leaving users as we do. It is remarkable: the numbers are equal across the board. When I started, that other game had much more than 3k users, nowadays it is much less than 1000 users. RZA lost the same percentage of users. Their number of supporter accounts compared to the total user base was always between 10 and 20 percent, we are doing better at that measure, over all the years - which might be the simple result of more involvement of the admin (I hope so).

Maybe, the time for this kind of games is just over, which brings me to the Zeitgeist thing again, since Jack6 mentioned as well. 10 years ago management games were kind of the way to go for online gaming. Just bring people together, make them playing against each other, and thats it. Nowadays, it seems the users - especially the younger generation - is looking for more point and click, less depth...short term fun. And of course a game concept like RZA or that other game cannot please these users.

This is in no way an excuse, but I guess it is important to keep these facts in mind when discussing a possible future. At least if we want to discuss it seriously.

Last edited on 2018-09-11 21:02:43 by pete

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Jonny Utah
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posted: 2018-09-11 21:10:11 (ID: 100132589) Report Abuse
I'd like to think that if these games are not currently popular then they're just out of fashion right now, and fashions come back in time
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pete
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posted: 2018-09-11 21:34:39 (ID: 100132590) Report Abuse
Jonny Utah wrote:
I'd like to think that if these games are not currently popular then they're just out of fashion right now, and fashions come back in time


OK! (Me taking a seat and grabbing some pop corn)
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