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Main / Suggestions / Revamp Facilities Search Forum | |
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posted: 2021-11-18 21:57:39 (ID: 100162746) Report Abuse | |
Currently:
Each skill is represented at least twice throughout all the facilities. Like strength is in weight room and wind tunnel for example. Some facilities seem to not fit such as Deep Ball because it has only catching but you you can use target center for that as it also has vision/passing. I do like some of them like the weight room as it has blocking, tackling, and strength. Most definitely suited for players on the line of scrimmage. Some though seem strange together such as carrying and physical condition in the mountain. Proposal: Fewer facilities that are targeted towards specific groups of players. The Gym Strength, Speed Agility, PC (PC could be put with TC and Morale) Trench Work Blocking, Tackling, Footwork Flight Academy Passing, Catching, Vision Team Building Team Chemistry and Morale Kicking It Kicking and Punting Security carrying Position Air Defense Vision Tackle Positioning Thought Process Right now there are a handful of facilities that are used the most (I am making an assumption based off what combinations are there and the likelihood of them being used). I have doubts that the Mountain and Deep Ball are used much if at all. This alignment is in hopes of creating some more diversity in strategies and what people decide to keep active. In this proposal strength, speed, and agility in only one facility. This is probably the facility that is most likely to be on all teams active list. As it should be as this is always an area for all players to work on real life. The other facilities have position purposes. By keeping strength, speed, and agility out of the other facilities I feel it likely that people would rotate through the other facilities as needed. This is because each facility serves one group of players, more or less. Facilities for Defense players are the following: Trenchwork is for D line and O line but could be for LB and FB as well. Air Defense is for all defense players. Defense would have less facilities than offense as the build isn't that different among them. Facilities for Offense players: Flight Academy: Passing game of QB, WR, and TE. TE can fall under either this or trench work depending on what you selected for their skill training and your facility selection. Security: For RB and FB (QB to a degree since they rush too). Kicking it: Obviously for Punter and Kicker Team Building: This is probably a good facility for newer teams as it helps out with team chemistry and morale. These go hand in hand in my mind. Moving PC here could work too to balance out and less the strength of the "Gym." Names are whatever, just chose them to represent. But the skill groupings are what I am focusing on for this proposal. |
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posted: 2021-11-18 22:46:49 (ID: 100162748) Report Abuse | |
Some numbers to feed the discussion
Source: https://redzoneaction.org/football/images/media/a702a9d8160ef397853ff7aa13a4cc4f.png |
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posted: 2021-11-19 22:05:02 (ID: 100162754) Report Abuse | |
I find those numbers interesting. Confirms some assumptions but am surprised by 20 using the mountain.
Looking at that data it looks like there are 3 main ones most use: Video room, Weight room, and Wind Tunnel. No surprise since they are the most efficient facilities. |
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posted: 2021-11-20 11:43:44 (ID: 100162759) Report Abuse | |
For myself I am using the 2 moral booster, es example. I guess there is no such thing like "those x are cool, those others not"
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