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Main / Suggestions / Revamp Facilities Search Forum
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sfniner08
Sfniner08

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Joined: 2021-10-20/S44
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posted: 2021-11-18 21:57:39 (ID: 100162746) Report Abuse
Currently:

Each skill is represented at least twice throughout all the facilities. Like strength is in weight room and wind tunnel for example.

Some facilities seem to not fit such as Deep Ball because it has only catching but you you can use target center for that as it also has vision/passing.

I do like some of them like the weight room as it has blocking, tackling, and strength. Most definitely suited for players on the line of scrimmage.

Some though seem strange together such as carrying and physical condition in the mountain.

Proposal:

Fewer facilities that are targeted towards specific groups of players.

The Gym
Strength, Speed Agility, PC (PC could be put with TC and Morale)

Trench Work
Blocking, Tackling, Footwork

Flight Academy
Passing, Catching, Vision

Team Building
Team Chemistry and Morale

Kicking It
Kicking and Punting

Security

carrying Position

Air Defense

Vision Tackle Positioning


Thought Process

Right now there are a handful of facilities that are used the most (I am making an assumption based off what combinations are there and the likelihood of them being used). I have doubts that the Mountain and Deep Ball are used much if at all. This alignment is in hopes of creating some more diversity in strategies and what people decide to keep active.

In this proposal strength, speed, and agility in only one facility. This is probably the facility that is most likely to be on all teams active list. As it should be as this is always an area for all players to work on real life.

The other facilities have position purposes. By keeping strength, speed, and agility out of the other facilities I feel it likely that people would rotate through the other facilities as needed. This is because each facility serves one group of players, more or less.

Facilities for Defense players are the following:

Trenchwork is for D line and O line but could be for LB and FB as well.

Air Defense is for all defense players.

Defense would have less facilities than offense as the build isn't that different among them.

Facilities for Offense players:

Flight Academy: Passing game of QB, WR, and TE. TE can fall under either this or trench work depending on what you selected for their skill training and your facility selection.

Security: For RB and FB (QB to a degree since they rush too).

Kicking it: Obviously for Punter and Kicker

Team Building: This is probably a good facility for newer teams as it helps out with team chemistry and morale. These go hand in hand in my mind. Moving PC here could work too to balance out and less the strength of the "Gym."


Names are whatever, just chose them to represent. But the skill groupings are what I am focusing on for this proposal.






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pete
2020 - RETURN OF THE JEDI

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posted: 2021-11-18 22:46:49 (ID: 100162748) Report Abuse
Some numbers to feed the discussion


Source: https://redzoneaction.org/football/images/media/a702a9d8160ef397853ff7aa13a4cc4f.png
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sfniner08
Sfniner08

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Joined: 2021-10-20/S44
Posts: 68
Senior Manager



 
posted: 2021-11-19 22:05:02 (ID: 100162754) Report Abuse
I find those numbers interesting. Confirms some assumptions but am surprised by 20 using the mountain.

Looking at that data it looks like there are 3 main ones most use:

Video room, Weight room, and Wind Tunnel.

No surprise since they are the most efficient facilities.
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pete
2020 - RETURN OF THE JEDI

Europe   pete owns a supporter account   pete is a Knight of RedZoneAction.org

Joined: 2011-09-01/S00
Posts: 18719
Top Manager



 
posted: 2021-11-20 11:43:44 (ID: 100162759) Report Abuse
For myself I am using the 2 moral booster, es example. I guess there is no such thing like "those x are cool, those others not"
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