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Main / Discussions / Questions about a salary cap Search Forum
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ablefty33
Irish Giants

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Joined: 2020-08-21/S39
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posted: 2022-01-27 01:13:45 (ID: 100164767) Report Abuse
4 Aces wrote:
Lets forget about the salary cap for a moment if we can ...

Please explain to me why teams are limited to a 70 man roster ?

And then please explain to me why dept charts are limited to 55 players ?


How many would you like to have?
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4 Aces
posted: 2022-01-27 01:14:32 (ID: 100164768) Report Abuse
posted: 2017-05-04 05:03:46 (ID: 100103303) Edits found: 1Report Abuse
Meitheisman wrote: because I have $1B in the bank I could buy a team full of superstar players with 50 in all major skills and win the league because I'm richer than my opponents.

A simple way to prevent this strategy would be to put a limit on how much managers can spend on salaries.


I hereby would like to award the RZA Cincinnatus to Meitheisman. Proposing legislature that hurts himself. He truly is a great RZA man!
Last edited on 2017-05-04 05:05:05 by Cheesehead
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4 Aces
posted: 2022-01-27 01:16:22 (ID: 100164769) Report Abuse
ablefty33 wrote:
4 Aces wrote:
Lets forget about the salary cap for a moment if we can ...

Please explain to me why teams are limited to a 70 man roster ?

And then please explain to me why dept charts are limited to 55 players ?


How many would you like to have?


Sir you haven't explained why these limits are in place. I would simply like to have the 3rd leg of the stool restored. But I sincerely would like to hear why these limits are in place.
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4 Aces
posted: 2022-01-27 01:46:10 (ID: 100164770)  Edits found: 1 Report Abuse
Swordpriest1 wrote:
Before we get off track.... the basic question being asked here is "Is the Salary Cap for real or is speculation?"

I am of the camp it is purely speculation... my summation is the game is old enough that if the "salary cap" were real someone at sometime would have hit it by now. I see very little difference between season 12 and Season 20 given the present financial structure of the game...


I obviously disagree lol.

Its going to be different for everyone but I can say, unless Pete changes something, that in ~7 seasons I'll be hitting the salary cap - based on my players and coaches. So if it takes a season 4 team to hit it at season 19, then it might take another 3-4 seasons for a successful season 1 team to reach it. Then season 1 managers might not have planned things like I have so it could take longer...

Speculation is fair enough, but imo the maths doesn't lie.


I'm not saying that its impossible to hit a salary wall. We all can see how that could happen. But for me... for the salary cap to be a future factor going forward it has to be conceivable that most managers will indeed hit it within 6-7 seasons tops through no other factors that just team building and progressing in a standard way.

A post from 2014

Last edited on 2022-01-27 01:46:45 by 4 Aces

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4 Aces
posted: 2022-01-27 01:56:08 (ID: 100164771) Report Abuse
posted: 2014-04-01 01:28:41 (ID: 100028821)Report Abuse

I also have hit a cap as my player salary and coach salary combine have left me with less than 5m projected to play with. For the season.
I did chose this after all.


Again from 2014 when a salary cap was in place.
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Solana_Steve
San Diego Blitz

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posted: 2022-01-27 03:47:26 (ID: 100164772) Report Abuse
Dumbarajko wrote:
4 Aces wrote:
That my friend is a very good point. But without a cap how many of those highly paid players could one accumulate ? As it seems to be now a manager could have a 'superman' at every position.
Point of interest: You my friend were the very first point of contact for me in RZA & I find myself paying attention to your team. Good luck !


Last two seasons in Elite we had a couple of Superman teams.

Did they won the Elite title in those two years? NO!!!

So yes you can have a extra extra extra strong team, but that does not mean that you will get trophies for sure.

People Republic of Yorkshire showed to RZA community that with a team salary below 4 millions you can be in two Elite superbowls in a row and win a second one.


What's the definition of a Superman teams?

Steve
SD Blitz
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prchaser
posted: 2022-01-27 04:17:46 (ID: 100164773) Report Abuse
4 Aces wrote:
According to a 2017 RZA poll concerning strict salary caps most players agree with a 10.5 million weekly cap.


If 10.5 million were to be the cap on players, every team in Elite would be under it anyway. And if that is 10.5 million for players and coaches, only one team would be in penalty (from Buziano). And that team was the sixth seed in last year's playoffs and lost in the wild card round.

You mention a three-legged stool for a level playing field: salary cap, roster size and depth chart. As to why Pete settled on 70 player roster size and 55 player depth chart, only he knows why. As to the third leg, the source of this discussion, I would argue that such a cap does exist just in a different form. In the real NFL, teams exist in large markets and small markets. There is no such distinction in RZA and all teams have the same limits on how much money they can earn: ticket sales (which has a maximum all teams can reach), media center, sponsors and selling players on the transfer market. Spend more than you earn, then your team goes bankrupt, so that would be the salary cap (as sfniner essentially stated at the onset of this discussion). Now obviously a weekly/seasonal salary cap is different, but the status quo allows for more freedom in how one manages their own roster: save money to rebuild a roster or go all in for a championship run.

One comment that has come up is that your observation sounds like one made by a novice at this game, and while that can be read in an insulting manner, it is not too far from the truth. Metheisman was correct in theory that one could load up on 50 skilled players if they have a huge bank roll, but in reality, you can't go onto the transfer market and buy those players. Very few exist. That is also why others have talked about "building" a roster instead of buying one. You can save up money and then train them to their max potential and have a huge weekly salary, sure. But again, as sfniner points out, this is not financially feasible except for maybe a couple of seasons depending on how much money a team has saved.

On a side note, I like when new players join and bring new ideas or bring back old ideas. I think it provokes conversation that keep people interested in the game, even if there is disagreement. Perhaps I've misinterpreted the tone people are writing with, but it seems this topic has elevated tensions quite rapidly, which is too bad.
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sfniner08
Sfniner08

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posted: 2022-01-27 05:17:42 (ID: 100164774) Report Abuse

Yes I also picked up on some hostile tones. That is unfortunate.

To the original intent and question of the post. I think if you do the math on salaries vs max potential income you will start to see the cap. Consider that the income you can get is a fixed amount and doesnt increase like the NFL cap does.

Finally, this is what I would term as a flexible cap, meaning that the manager gets to pick when they are going to max out their cap. To me that brings another aspect of strategy.
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4 Aces
posted: 2022-01-27 05:37:51 (ID: 100164775)  Edits found: 1 Report Abuse
Sirs (chaser & niner) let me thank you for your post. When I started this thread I had no idea the Pandora box I was opening. I will read & reread your post over several days & apply thought to the ideas you presented. As of first reading I suspect they are valid thoughts that deserve further consideration by me. As for the tone of most the comments they seemed overly aggressive to me also. Most struck me as simply attacks without bothering to address the questions I presented. I took to these responses to mean they felt threatened by the simple asking of questions. I too can not say what was & is in the minds of the creators RZA when team limits were set at 70 & 55 but I suspect it was for competitive fairness. It would be severely advantageous if my opponent could only use 55 players in his depth chart while I was allowed to use 65. So it is also with the 70 player team limit. I have no idea the minds of the creators but only put forth the theory of competitive fairness. That line of thought of course led to questioning the salary cap & the idea of a 3 legged stool. Thank you for the input & I certainly will take it into consideration.

Last edited on 2022-01-27 05:52:16 by 4 Aces

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jack6
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posted: 2022-01-27 07:06:50 (ID: 100164777) Report Abuse
The answers are quite simple.

Why no salary cap?
Because it's a management game and as far as I know Peter did lean on the management skills of the team owners, which then basically produces the cap.
What does that mean?
I you are smart and somehow manage to sustain a 15 mio per week roster, you earned it. If you don't manage to sustain a 1 mio per week roster, get better.
A salary cap at discussed many times, it was never implemented.
Peter believes in options and having a team with a high salary is NOT an instant ticket to win the championship trophies.
Sure it helps to have players with high skills and those will demand high salaries, but it's not a no brainer.
You need still good preperation and also a bit of luck to win.

Why 70 players on the roster?
I can't tell you why exactly 70, I guess it's just a limit since Peter wanted a limit. Could have been also 75 or 80.
I think you more want to know why not 55 or less.
The reason is that you need to develop the players and for that you need some spots.
There is no real free agent pool, where you can get the players you like.
Sure the transfer market does have sometimes such players, but far from the needed amount, if you would skip the development part.
And that part was and is important for Peter.
You can get players by 3 ways.
Transfer market, which offers players on different levels, often not the way you want them to be, for whatever value and configuration you look for. Normally managers do look for short term hole plugs, so veterans, likely full trained, more or less, or more often, young prospects, needed a lot of training, for seasons.
Draft, which gives you players with a level of 20 to 28 in average, for from the needed 40+ level you need to compete, so they need also a lot of training for seasons.
Youth Acadamy, deliver you players also on level 20 to say 30 in average, also far from the level you need. A lot of training needed.
So training on the senior roster is needed to get your replacements ready, over the seasons.

Sure the game would also work with a 55 players roster, the average team strength would just be less. But as said, Peter likely the development part, so it's set up as it is.
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