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Main / Discussions / RB - - > FB Search Forum | |
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Poster | Message |
posted: 2012-01-13 23:21:48 (ID: 23936) Report Abuse | |
jack6 wrote:
Basically, and that is my opion, not fact, I think player creation is based on some random events. 1. random talent 2. random speed cap 3. random strength cap 4. random agility cap 5. random int 6. random TW 7. random exp 8. random special trait Depended on the "market" (Transfer market, draft youth pull, initial roster) some values are between some values fixed, some are for every player the same boundries. And all random events are probably gaussian, means low chance getting the smallest values, high chance getting the middle value, low chance getting the highest value. All values are between 1-50 and some are then translated to stars. I don;t think draft picks are generated in this manner. Draft picks are assigned positions (randomly I assume) and then that somehow effects their skills levels and perhaps their special traits. Steve SD Blitz |
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posted: 2012-01-14 10:57:26 (ID: 23970) Report Abuse | |
Solana_Steve wrote:
jack6 wrote:
Basically, and that is my opion, not fact, I think player creation is based on some random events. 1. random talent 2. random speed cap 3. random strength cap 4. random agility cap 5. random int 6. random TW 7. random exp 8. random special trait Depended on the "market" (Transfer market, draft youth pull, initial roster) some values are between some values fixed, some are for every player the same boundries. And all random events are probably gaussian, means low chance getting the smallest values, high chance getting the middle value, low chance getting the highest value. All values are between 1-50 and some are then translated to stars. I don;t think draft picks are generated in this manner. Draft picks are assigned positions (randomly I assume) and then that somehow effects their skills levels and perhaps their special traits. Steve SD Blitz I would say, darft picks are given a position random. And then all other values are given random like I said in my post, but in predefined boundries for every skill! |
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alexshans84
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posted: 2012-02-01 08:16:02 (ID: 26618) Report Abuse |
From the manual: The Fullback is used primarily as a blocker, but can rush and receive passes(not implemented yet).
At the moment there is no blocking by the Fullback on rushplays and screen passes. My question: why FBs in the draft have only Blocking skill? I think there's a contradiction, because FBs very often rush in some formations |
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Buffalo
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posted: 2012-02-01 09:31:53 (ID: 26630) Report Abuse |
alexshans84 wrote:
From the manual: The Fullback is used primarily as a blocker, but can rush and receive passes(not implemented yet). At the moment there is no blocking by the Fullback on rushplays and screen passes. My question: why FBs in the draft have only Blocking skill? I think there's a contradiction, because FBs very often rush in some formations The FB need blocking at pass plays. So it is useful for them. If you want to use him as ball carrier, you must train him carrying by yourself after the draft. |
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alexshans84
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posted: 2012-02-01 09:41:57 (ID: 26635) Report Abuse |
Maybe would be better for me to train one of my RBs in blocking and convert him in FB
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