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Main / Rookie Area / Agility for QBs Search Forum | |
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posted: 2012-03-07 18:54:41 (ID: 31725) Report Abuse | |
I'm noticing that draft list QBs have pretty high Agility? How critical a skill is Agility for QBs or is it just that draftees have high physical skills overall? What's QB Agility used for? Avoiding blitzs and/or QB scrambling? Steve SD Blitz |
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sfniner08
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posted: 2012-03-07 18:57:07 (ID: 31727) Report Abuse |
From the manual:
Agility helps carrying the ball and avoiding tackles and blocks and sacks. So, yes avoiding sacks. |
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Sisko
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posted: 2012-03-10 12:14:14 (ID: 32053) Report Abuse |
My QBs (and I'm not playing all run) have 10 and 15 agility and there were no sacks in 8 games this season.
So yes, it's said that it will help avoiding sacks, but I think the passing will have to gain importance and the blitz packages will have to be used more until it is really a factor. Nevertheless I train my starter 30% agility at the moment. |
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posted: 2025-05-20 19:07:10 (ID: 100191278) Report Abuse | |
Is carrying or agility more important for avoiding sacks as a qb?
Trying to figure out how my 50str, 52.5 spd qb gets sacked so frequently. |
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posted: 2025-05-20 20:02:45 (ID: 100191280) Report Abuse | |
argos31 wrote:
Is carrying or agility more important for avoiding sacks as a qb? Trying to figure out how my 50str, 52.5 spd qb gets sacked so frequently. A question that is bothering me for years. There are QBs with less than 50 speed and take small amount of sacks. There are QBs with 50 and more speed that take large amount of sacks. Both have no carry. Your is a beast and still it is not good enough to avoid sacks. Really don't know. |
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posted: 2025-05-21 03:38:46 (ID: 100191289) Report Abuse | |
Dumbarajko wrote:
argos31 wrote:
Is carrying or agility more important for avoiding sacks as a qb? Trying to figure out how my 50str, 52.5 spd qb gets sacked so frequently. A question that is bothering me for years. There are QBs with less than 50 speed and take small amount of sacks. There are QBs with 50 and more speed that take large amount of sacks. Both have no carry. Your is a beast and still it is not good enough to avoid sacks. Really don't know. I think there are a lot of things that go into the calculations of whether a QB gets sacked. I think vision plays a big part in that, but certainly agility as well. I don't think carrying skill is a big part of it, I think footwork is more important. Carrying I think is more important whether you fumble or not and not whether you get sacked. But it's also important which formation you play and which the opponents play, the more protection the QB has, the less likely a sack is. (at least that's what I think) But of course I have no idea and this is all just speculation. |
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posted: 2025-05-21 07:25:47 (ID: 100191296) Report Abuse | |
In my humble opinion, i think it's like that.
1. Intelligence (>45) and Experience (>4). There are some managers who will confirm this, but having a low INT QB does mean he will make mistakes more often, but that is the case of throwing interception mostly, but i do believe that it also helps him escape from sacks and EXP must be very high to avoid making mistakes. 2. Speed (as we know if he can run, he can dodge defenders and nobody has done it better than Steve, who created the un-sackable QB) 3. Agility (the Manual is very clear on that so it does count to be pretty high) 4. Footwork (since i re-started this game, i did some test regarding this and it has proven my method that also high footwork does help the QB escape more often. I'm the guy with that low QB speed (41.9), pretty ok Agility (46.6) and almost near the cap at footwork (48.5), but i do believe that number 5 & 6 is the deciding factor in any game that proves the fact that all this 4 theories mentioned so far are completely crap in some game. 5. GAME ENGINE & DEFENSIVE PLAYERS OF THE OPPONENTS. As we all now, the game engine is what makes this game great in the 1st place as we saw some things that are inexplicable at some point in time. The thing is that even if you have a monster QB, like in Argos case, if the you draw a low game engine for your team and if your opponent has quality DE or LB (especially LB with 50 Speed + Track Star), you QB can get sacked a lot. On the hand, if you play against the same opponent next time, you will see the game is very different because of the roll of the game engine and in this game, there is a possibility that your QB will not get sacked at all, 1-2 times max, but he may also throw INTs in this one. It's a team play with a lot of aspect involving this big mystery that nobody know for sure. 6. THROWING THE BALL ON THE FLANKS in PAS PLAY If you have in your playbook throwing on flanks you can also get sacked because of it. There may be 1,2,3,4,5 times when the QB makes the pass, but on the next try that pass will be an incomplete or a pick. Throwing a lot on the flanks has it's meaning (ask Pete, he always plays that way and he also confirmed), but in some games it also can be a downfall, like throwing a lot of picks or getting sacked more often (again, if the defensive players are good, CB for picks or speedy LB for blitz). |
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