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pete
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posted: 2012-05-24 20:45:23 (ID: 42341) Report Abuse
dark_wing wrote:


Att Compl % Yd Avg(A) TD Int
43 14 33 388 9 5 2
64 16 25 397 6.2 5 3


Are the marked numbers wrong or right, if wrong, what numbers should be there, and how did you come to your conclusion?
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Turtlemania
posted: 2012-05-24 20:47:36 (ID: 42342) Report Abuse
pete wrote:
dark_wing wrote:


Att Compl % Yd Avg(A) TD Int
43 14 33 388 9 5 2
64 16 25 397 6.2 5 3


Are the marked numbers wrong or right, if wrong, what numbers should be there, and how did you come to your conclusion?


The numbers are taken from the game stats from power games

Power games is said all players are at skill 40

So when at high level passing works at around 30% with avg 8 yds per attempt

Sorry this is far away from numbers in reality - yes i know this is a simulation, but should it not be somehow near reality at least?

Last edited on 2012-05-24 20:49:05 by Turtlemania

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pete
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Posts: 20505
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posted: 2012-05-24 20:58:30 (ID: 42346) Report Abuse
Turtlemania wrote:
The numbers are taken from the game stats from power games

Power games is said all players are at skill 40

So when at high level passing works at around 30% with avg 8 yds per attempt

Sorry this is far away from numbers in reality - yes i know this is a simulation, but should it not be somehow near reality at least?



WHY do you guys not bring up numbers from real life, instead of just telling it is wrong?

I would expect a link with stats from the NFL or whatever, details we could compare with the results we have here - not only statements like "it is wrong".
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dark_wing
posted: 2012-05-24 21:12:23 (ID: 42348) Report Abuse
pete wrote:
dark_wing wrote:


Att Compl % Yd Avg(A) TD Int
43 14 33 388 9 5 2
64 16 25 397 6.2 5 3


Are the marked numbers wrong or right, if wrong, what numbers should be there, and how did you come to your conclusion?


I just know avg nfl stats.
The best is Drew Brees 71,2%
The worst is Tim Tebow 46,5%
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dark_wing
posted: 2012-05-24 21:13:11 (ID: 42349) Report Abuse
pete wrote:
Turtlemania wrote:
The numbers are taken from the game stats from power games

Power games is said all players are at skill 40

So when at high level passing works at around 30% with avg 8 yds per attempt

Sorry this is far away from numbers in reality - yes i know this is a simulation, but should it not be somehow near reality at least?



WHY do you guys not bring up numbers from real life, instead of just telling it is wrong?

I would expect a link with stats from the NFL or whatever, details we could compare with the results we have here - not only statements like "it is wrong".


So hard to visit www.nfl.com ?
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pete
H2TAGIT4Q

Europe   pete owns a supporter account   pete is a Knight of RedZoneAction.org

Joined: 2011-09-01/S00
Posts: 20505
Top Manager



 
posted: 2012-05-24 21:20:22 (ID: 42350) Report Abuse
dark_wing wrote:
pete wrote:
Turtlemania wrote:
The numbers are taken from the game stats from power games

Power games is said all players are at skill 40

So when at high level passing works at around 30% with avg 8 yds per attempt

Sorry this is far away from numbers in reality - yes i know this is a simulation, but should it not be somehow near reality at least?



WHY do you guys not bring up numbers from real life, instead of just telling it is wrong?

I would expect a link with stats from the NFL or whatever, details we could compare with the results we have here - not only statements like "it is wrong".


So hard to visit www.nfl.com ?


No, but: I made a thing as it is, you are coming up with a request for changes, so it should be on you to provide data for it. IMO it is quite unpolite if an user is requesting changes or is telling "game developers are wrong", and isn't telling hard facts in the same moment - only "you are wrong".

You know, we listen, and we are open to changes...but you users have to help by providing more than statements out of the head
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dark_wing
posted: 2012-05-24 21:30:10 (ID: 42351) Report Abuse
pete wrote:
dark_wing wrote:
pete wrote:
Turtlemania wrote:
The numbers are taken from the game stats from power games

Power games is said all players are at skill 40

So when at high level passing works at around 30% with avg 8 yds per attempt

Sorry this is far away from numbers in reality - yes i know this is a simulation, but should it not be somehow near reality at least?



WHY do you guys not bring up numbers from real life, instead of just telling it is wrong?

I would expect a link with stats from the NFL or whatever, details we could compare with the results we have here - not only statements like "it is wrong".


So hard to visit www.nfl.com ?


No, but: I made a thing as it is, you are coming up with a request for changes, so it should be on you to provide data for it. IMO it is quite unpolite if an user is requesting changes or is telling "game developers are wrong", and isn't telling hard facts in the same moment - only "you are wrong".

You know, we listen, and we are open to changes...but you users have to help by providing more than statements out of the head


I do not know what to say ...
If the NFL is not hard facts, I do not know where else they can find
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pete
H2TAGIT4Q

Europe   pete owns a supporter account   pete is a Knight of RedZoneAction.org

Joined: 2011-09-01/S00
Posts: 20505
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posted: 2012-05-24 21:35:11 (ID: 42352) Report Abuse
dark_wing wrote:
pete wrote:
dark_wing wrote:
pete wrote:
Turtlemania wrote:
The numbers are taken from the game stats from power games

Power games is said all players are at skill 40

So when at high level passing works at around 30% with avg 8 yds per attempt

Sorry this is far away from numbers in reality - yes i know this is a simulation, but should it not be somehow near reality at least?



WHY do you guys not bring up numbers from real life, instead of just telling it is wrong?

I would expect a link with stats from the NFL or whatever, details we could compare with the results we have here - not only statements like "it is wrong".


So hard to visit www.nfl.com ?


No, but: I made a thing as it is, you are coming up with a request for changes, so it should be on you to provide data for it. IMO it is quite unpolite if an user is requesting changes or is telling "game developers are wrong", and isn't telling hard facts in the same moment - only "you are wrong".

You know, we listen, and we are open to changes...but you users have to help by providing more than statements out of the head


I do not know what to say ...
If the NFL is not hard facts, I do not know where else they can find


Don't worry, you posted stats. I just answered your question, and the "complaint" was more overall, not directed to you in person.

And nice you posted "in the NFL is not hard facts"...in Football we don't have hard facts, too
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dark_wing
posted: 2012-05-24 21:42:14 (ID: 42353) Report Abuse
pete wrote:
Don't worry, you posted stats. I just answered your question, and the "complaint" was more overall, not directed to you in person.

And nice you posted "in the NFL is not hard facts"...in Football we don't have hard facts, too


I am not worrying.
But I wrote "if the NFL is not hard facts"
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slider6
posted: 2012-05-24 22:11:36 (ID: 42358) Report Abuse
pete wrote:
Tarjan wrote:
Sure Pete if a manager plays against his strenghts sure it´s not worth a second to be used to solve "his" problems but the question is, does this mean you got to have a QB/WR Combo thats has to be segnificant better than the Opposing CB/SF Combo if the Engine does this to a bad QB/WR Combo to a mediacore CB/SF.



No, it is not only this. If the following sounds funny, keep in mind I cannot talk about real skills

A more or less developed team will have a CB with good speed and to return the intercepted ball quite fast, and the former attackers are slow and less , the interception comes to a touchdown.

If a "sucking" QB is playing against DBs with more or less good interception skills, he will get it by these interceptions more than it would be good

If the WR is having bad "beep", he will enter a wrong side of the intercepting DB...

and so on.

If all of these comparisons (the engine is doing simple math, keep in mind) is worse, the interception return TD will become true

Of course we could spend thoughts on making it less harsh, but is it worth it to solve situations that are far away from usual gameplaying?

My thoughts on the return TDs:
In college or the NFL, most Interception or Fumbles have 0-10 yards in returns. This is because of many factors that I'm not sure the engine is taking into account.
1) On an interception, the intercepting player most of the time is having to change direction. So, going full speed one way, then having to slow down and change directions to the opposite way. Does the engine factor this in?
2) On interceptions, there are times when its a spectacular play by the defensive player who falls down or is way off balance as soon as they get possession of the ball. Especially if the ball has been tipped.
3) Most fumble recoveries are a result of the players jumping on the ball and a big pile results. There is no return at all in this case.
4) If a recovering player gets the ball and successfully starts returning it, he will have to deal with 10 players (QBs usually don't try) who know exactly where the ball is and are running toward it. The defense doesn't know how to block very well, but the offensive players do anything they can to slow the returning player and eventually knock him down or get him out of bounds.
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