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RonaldVennegoor
posted: 2021-05-18 17:23:37 (ID: 100159461)  Edits found: 1 Report Abuse
The coffee worked. This is then the supposed exp range:

0,5 5 83%
1 10 85%
1,5 15 88%
2 20 90%
2,5 25 93%
3 30 95%
3,5 35 98%
4 40 100%
4,5 45 103%
5 50 105%

Last edited on 2021-05-18 17:27:31 by RonaldVennegoor

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RonaldVennegoor
posted: 2021-05-18 19:23:04 (ID: 100159463) Report Abuse
One more experience related question, does it also affect the physical skills (STR, SPD, AGI).

The manual says: " fitness skills are not affected by experience". Is this a typo and should it read "physical skills are not affected by experience"?
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pderekdactyl
posted: 2021-05-18 19:32:43 (ID: 100159464) Report Abuse
RonaldVennegoor wrote:
One more experience related question, does it also affect the physical skills (STR, SPD, AGI).

The manual says: " fitness skills are not affected by experience". Is this a typo and should it read "physical skills are not affected by experience"?


I interpreted that to mean STR, SPD, AGI as well as TW, INT, and PC are not affected.
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pete
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posted: 2021-05-18 19:38:45 (ID: 100159465) Report Abuse
RonaldVennegoor wrote:The manual says: " fitness skills are not affected by experience". Is this a typo and should it read "physical skills are not affected by experience"?


fixed, 12 ys old "bug"
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michaeltodd
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posted: 2021-05-18 20:04:08 (ID: 100159466) Report Abuse
Assuming he has decent skills, can a QB run be an effective play call in this game? I'm thinking of something like...second and 11 from a Shotgun formation when the defense is maybe thinking pass? Or is it better to have a formation with a blocking fullback when attempting a QB run? Thank you!
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michaeltodd
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posted: 2021-05-18 20:33:28 (ID: 100159472) Report Abuse
Or should QB runs only be used for short yardage situations? But then I would think why not just use a running back at that point? A running back would generally have better running skills then QB, so why run a QB at all? I guess my original question should have been more like...when or what situations should I maybe consider for attempting a QB run, and can it be effective?
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ChoadW
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posted: 2021-05-18 20:42:06 (ID: 100159473) Report Abuse
I'd say that you should see it for yourself. Some teams, like mine, Rio, Tampa and some others in Dragons usually call QB runs quite often, always did.

I'd say that running for yardage with QBs might not be the best course of action, but having QB run options for certain situations is definitely beneficial. If your QB have a good Carrying and Footwork, it gets even better and might be a viable option as a legitimate running game plan.
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michaeltodd
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posted: 2021-05-18 21:17:37 (ID: 100159475)  Edits found: 1 Report Abuse
Awesome thanks! This playbook thing is a pain in the ass, but its a lot of fun too! Just time consuming...like making a basic computer program, lo!

Last edited on 2021-05-18 21:20:26 by michaeltodd

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Dumbarajko
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posted: 2021-05-18 22:11:04 (ID: 100159478) Report Abuse
michaeltodd wrote:
Awesome thanks! This playbook thing is a pain in the ass, but its a lot of fun too! Just time consuming...like making a basic computer program, lo!


And when you think you are done you always decide lets do it again, and again, and again...

So pain never stops 😂😂😂

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michaeltodd
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posted: 2021-05-19 05:14:00 (ID: 100159483) Report Abuse
I really like your idea of starting at one end and layering your play calling every 10 - 15 yards, but instead of starting off <5 from goal and working backward wouldn't it be easier to start at the other end of the field, >5, and working my way forward? I think it would be easier to set up big play fakes latter on down the field. More linear, in terms of thinking it consecutively forward, for a lack of a better word.
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