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Main / Friendly Cups / Newbie Bootcamp Friendly Cup Search Forum | |
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posted: 2024-08-21 15:27:49 (ID: 100185965) Report Abuse | |
MarcelPagnol wrote:
15:00 1 and 10 to go on own 20, Georgian David (OC) snaps the ball to Žika Naidole (QB), Žika Naidole (QB) selected Bronislav Valík (TE/R) as target, Jean-Christophe Gandon (DE/R) breaks through the line, Eugen Bell (FB/C) blocks, Lumír Semerád (MLB) seems to go for the blitz, Žika Naidole (QB) gets sacked by Lumír Semerád (MLB), 10 yards for loss (I-formation vs. 4-4-3) more 14:35 2 and 20 to go on own 10, Georgian David (OC) snaps the ball to Žika Naidole (QB), who hands off to Eugen Bell (FB/R), this seems to be a run over the left end, Mykola Kravchuk (MLB) goes for the blitz, Eugen Bell (FB/R) sees no OLBs, there is no SS who could tackle him, Eugen Bell (FB/R) tackled by Grégory Colas (CB/R), forward progress: 19 yards (Shotgun 4 WR vs. Dime 4DL MLB 4CB 2SF) more Those line 1 and 10 / 2 and 20 that you have at each minute there is something in the game Ok, now I get what you mean. The game is 60 minutes, 4 quarters of 15 minutes each. So it starts in the first quarter with 15:00 minutes to go. 1 and 10 In American football you have to advance 10 yards in four tries (called downs). 1 and 10 means "First down and 10 yards" In your case the quarterback got sacked and the team hence lost 10 yards. This is why in your second down you have ten more yards to cover which means 2 and 20. 14:35 means that this down has been played 25 seconds after the first down, leaving 14 minutes and 25 seconds on the clock until the end of this quarter. |
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posted: 2024-08-21 20:52:34 (ID: 100185979) Report Abuse | |
Listen Buziano, it couldn't be more clear than that
Thanks |
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posted: 2024-08-21 22:05:15 (ID: 100185981) Report Abuse | |
Allright, with all that about Elite Players and Experience being said earlier: What about that notion that the SEA LIONS might not be able to avoid relegation this season? They do seem to do pretty good in the league right now, do they not? Well, yes, but very surprisingly so. The results in the Supercup show a very different face of the squad, one that’s more in tune with what was to be expected this season, as I’ll explain in
What playing in the RZA Elite has taught me about rosters #4 When we won the championship game in the Dragons league in Season 52 and subsequently entered the Elite League, our success was predicated on both O-Line and D-Line being top notch Elite level talented. That transpired in starting our first Elite league experience with a record of 4–0, and both Lines were tremendously important for keeping us in the league for 5 seasons now. But over the seasons more and more players from this championship team decided to retire. Some we were able to ask for another season or two, but even those will go for good after this season. So more and more key positions had to be filled anew, and especially in the trenches these changes hurt. Of course we have foreseen this, so we formed players in the Youth Academy and drafted prospects for each position. They are trained in a well rounded fashion to get them an overall good skillset. But guess what? They lack experience, because the first team got all the playing time when it got dicey in league and Supercup. On the D-Line we were able to reshuffle the more experienced players to new positions, which seems to work out pretty good right now. That’s not the case for the O-Line, though. Two major staples of the success in these past seasons left after S56, and we could not fill the vacant spots with Elite players. The new ones can get there, but it probably won’t be this season. We have similar challenges on more positions than that, and it puts us at a disadvantage with the other teams in the league. Now the protection for the QB is not good enough, the rushing game isn’t working that good anymore. Defensively we do know how to stop the run, still, but defending the pass is so way off sometimes it’s scream inducing. This has already led to some significant changes in the defensive playbook, as some formations demanded for players that the squad could not provide to that capacity. Some offensive changes already loom for us in the coming season, when multiple offensive positions will have new players on to start the season, starting with the Quarterback (although I’m already thinking about a new PB designed for the new, a running QB… that might be fun ). But that’s for the future. Already the current disadvantages we’re not very likely to overcome, given the opponents we’re still facing on the back-end of our schedule. A lot of those are mainstays in the Elite league, which of course means that they have mastered the re-build of an Elite roster while still playing relevant RZA-football. We’d have to surprise them with a clever playbook or cash in on a quirk in the engine to make some hay this season. If playing in the Elite league has taught me anything at this point, then it’s about details at this stage. Small things that no one tells you about because they seem insignificant, like „always go for sure points in the 4th quarter when you’re leading“, „if you do not set up your Special Teams your Kicker will kick worse“ (the latter having cost us at least 2 wins in the Supercup this season)… or „not having good lines does not make for a good Elite experience“, as we’re having it right now. So we enjoy being 4–3 in the Elite league for the moment and await for the things to come Next up: #5 of the series |
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posted: 2024-08-22 20:21:57 (ID: 100185995) Report Abuse | |
The management of the HAMBURG SEA LIONS is out of town this weekend, so the upcoming match-ups for Game Day 3 are announced today already. Those are alle quite interesting, as the majority of teams still could advance to the playoffs:
Group 1 Theth Viking Bear’s (1–1) @ Social Distance Runners (2–0) This one seems obvious, as the Runners dominated both games they played. It comes down to what the manager of the Viking Bear’s does this time to surprise the opponent. Then everything could happen in Power Mode. HAMBURG SEA LIONS (1–1) @ Black Knights (0–2) The Black Knights have still the ability to jump both teams in front of them by winning this one. They have a nice single-digit negative PD, so a win would propel them in front of the SEA LIONS. And if the Viking Bear’s lose they even jump them, too. Group 2 Bretzfeld Bandits (1–1) @ Άρις Μεσσηνίας (2–0) The Bandits need this win and hope for a loss by the Frontiersmen to advance to the next round. If the Bandits win and the Frontiersmen, too, it would still need a big point differential shift to make the men from Aris drop out of the playoff round. Salopian Flame (0–2) @ Tennessee Frontiersmen (1–1) The Frontiersmen need to win to be playing on Sunday of the next week, albeit most certainly. The Salopian Flame needs to win, but due to sub-par PD the Britains will likely not advance to the next round. Good luck to everyone on Sunday! |
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posted: 2024-08-26 20:51:40 (ID: 100186031) Report Abuse | |
It was a long weekend with sleeping in a tent for two nights, so the feedback for the games played on Sunday comes in two parts. Partly because, too, there was a lot to write already. Here's the review for the first two games:
HAMBURG SEA LIONS 30:31 Black Knights This one is a heart breaker. The HAMBURG SEA LIONS were up 10 points at the half, with the Knights having some bad luck in the first two quarters. Early in the 3rd quarter the latter failed to convert 4th Down, giving the SEA LIONS a short field to score another TD. But then the Knights began to roll, scored 3 TDs in the second half while their defense stopped the opponent time and time again. The SEA LIONS were only able to score one more FG in Q3 and not at all in Q4, so the Knights won their first game in this friendly cup. The most maddening thing with this loss is the fact that the Black Knights would have advanced to the playoff round next Sunday if they’d just scored 3 more points than they did. ONE effin’ good FG. It's either the one the SEA LIONS scored at the end of Q3, or the one the Black Knights DID NOT score at the start of Q4, when they failed to convert 4th&6 on the app 29. As tough as it is to see these things happening: it is a great reminder of why this game is so hard to get right from the start. We had our fair share of these kinds of situation often ourselves, and at first our approach was „Meh! Well, we tried. And we just weren’t good enough in this situation“ (which is not exactly how it happened, there were much more emotions involved, but in the end it came down to this). Thing is, though, kicking a FG in this situation is a tactical decision that we started to add to our Playbook sometime around S56. Collect points as long as winning is not too far off. Each quarter one team has roughly 3 possessions, sometimes even more, so there still might be the chance to go for the win later. And maybe there even is a line of code in that engine that gives you team a boost of confidence that you did not end that drive on a downer. These situations are hard to detect, and the balance between being smart and being reckless is a tight one. But it’s, too, one of the joys in playing this game, when these decisions begin to bear fruit in close games. Salopian Flame 0:54 Tennessee Frontiersmen The Salopian Flame kept the game on the ground for almost the entire first quarter. They didn’t get far, but at the same time only allowed one TD in the first ten minutes. A great punt pushed them back to their own 1 Yard Line, when they began their passing attempts. The first one resulted in a Safety, and the second one after a TD scored by the opponent, was picked off for 6 to end Q1. They were totally out of rhythm after that, and the Tennessee Frontiersmen constantly challenged their Defense with passes. The first time the Flame got across midfield in the second half was at the end of the game when they could have tried to kick a FG to at least score some points, but it would not have changed anything. It is very unusual that games played in power mode have such a difference in points scored, and I can’t even recall having seen a shutout before. But in this game two entirely different approaches in letting the squad play a game collided, and the win by the Tennessee Frontiersmen shows that there are ways to succeed by „playing dirty“. Some words about the approach of Lubotty of the Salopian Flame: I really like that there’s a structure visible to stack plays and try to manipulate the defense, with switching plays after a certain time played in a quarter. This switch to passing, though, was to be expected, because the opponent scored a TD first. And usually that’s when some managers have set their switch to more passing already. So the defense is set to defend that. And I'd recommend to couple the time for the switch with another variable, like score or yards to go, to make it a bit less predictable. Now to my notion about „dirty play“: That is, to make that clear, a personal one. In my estimation very manager in this game can play the way he or she wants to, there’s no „dirty way“ as in „illegal“ or „dishonorable“ in RZA. I just don’t like it because it’s too simple to be that successful. The trick seems to be that you take a Formation, like Big I-Formation or I-Formation as johnstadt does, build your team to suit this formation for passing reasons, and then indeed pass all the time from this formation. Usually rushing plays are somewhere sprinkled in, but almost never from the same formation that is passed from. This way the defense of the opponent, especially by lesser experienced managers, are kept in one defensive formation all the time, and even though that many times leads to not getting a first down, it somehow wears these defenses out and makes them more vulnerable over the time of the game. We had opponents that operated the same way, and from my experience teams playing like this have the chance to go as far as win a championship game and advance to the Elite league. This playing style usually gets stopped at the highest level, though, as defenses at the top are diverse and operating the passing game from one formation only can be brought to a halt when you meet it with different defenses all the time. With all that said: I encourage to take a look into these playbooks and try to copy them. We did that ourselves, when we met an opponent operating like this with the exact same system that he tried to beat us with. He was not ready to defend an attack like this himself, so we were able to win. Multiple times. If your single goal in this game is to win, this may be one way to go with which you can succeed fast. You do need the roster to pull it off, of course. Which, granted, should in this here Friendly Cup not have been the deciding factor for a blowout... |
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posted: 2024-08-27 20:26:05 (ID: 100186044) Report Abuse | |
Second part of the games that happened in Round 3 of the Group Stage coming right up:
Theth Viking Bear’s 30:31 Social Distance Runners The Viking Bear’s were down early in the game, but managed to score enough to never let the Runners get too far out of reach. When they scored a TD late in the third Quarter to make it 17:24 it looked like they had a chance to surprise the favorite. But that sadly only lasted 3 plays, until the Strong Safety of the Bear’s missed a crucial tackle and the Wide Receiver of the Runners was able to score a 82 yards passing TD. The Viking Bear’s came VERY close in the end, but on 4th&10 on the opposing 34 yard line opted for a FG instead of going for one last shot for a TD to win the game. The Viking Bear’s have gone back to attack and defend the basic way, which is overall the right decision for them to have made. There’s a lot to learn about football before setting up an own playbook can be truly helpful to win. Building a roster is the first task, and like I wrote yesterday: if you HAVE a good roster a lot of winning can be gained with a very simple playbook design. Seeing the Runners have such a close surprised me, as they usually have a lot of answers in these 180-page-bricks they use as playbooks. But then it was exactly that: They passed only once in the 4th quarter for 2 yards and just ran the clock down, while relying on a clever executed defense. Some think that’s boring, but in Football that’s one of the many nuances how you win a game. Bretzfeld Bandits 40:35 Άρις Μεσσηνίας It was a trading of blows between these two teams, and the Bandits constantly tried to make the improbable happen: to win big and in the last minute jump to one of the first two spots in Group 2. But the Greek from Aris just as constantly countered the punches that the Bandits threw and kept the game close, even jumped in front by scoring two TDs on consecutive possessions in the 4th Quarter. The Bandits scored another TD in the final minutes of the game to win, but in the end it was the team from Aris that achieved what they had set out to do: survive the group stage of this Friendly Cup and move on to the Playoffs. The Bandits won, and I'll get to them later, but for me the much more enjoyable aspect of the game is the performance of Άρις Μεσσηνίας manager Getas. It’s fascinating to see the adjustments he makes while developing a playbook. There still are some things that need fixing, like going for it on 4th down that deep in the own half or the errant punt early in the 2nd quarter. But the usage of only the I-Formation is pretty neat already. Switching between pass and rush works very smooth at times. And this time there were even 4 plays by different formations, so there’s progress, too. What I wrote yesterday stopping a lopsided playbook design came true in this one, though, as the Bretzfeld Bandits had exactly the defensive game plan to stop the attack of Άρις Μεσσηνίας. Take a look at the stats of the game and scroll down to the Formations used. The I-Formation of the Greek was met by 5 different formations over the course of the game. This goes beyond having only one line for each offensive formation in your defensive playbook, yes, but if you manage to formulate a defensive gameplan that nuanced it usually leads to great stability and eventually success. Next up: the first playoff round and more text |
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posted: 2024-08-27 21:36:48 (ID: 100186048) Report Abuse | |
Chrill wrote:
It was a long weekend with sleeping in a tent for two nights, so the feedback for the games played on Sunday comes in two parts. Partly because, too, there was a lot to write already. Here's the review for the first two games: HAMBURG SEA LIONS 30:31 Black Knights This one is a heart breaker. The HAMBURG SEA LIONS were up 10 points at the half, with the Knights having some bad luck in the first two quarters. Early in the 3rd quarter the latter failed to convert 4th Down, giving the SEA LIONS a short field to score another TD. But then the Knights began to roll, scored 3 TDs in the second half while their defense stopped the opponent time and time again. The SEA LIONS were only able to score one more FG in Q3 and not at all in Q4, so the Knights won their first game in this friendly cup. The most maddening thing with this loss is the fact that the Black Knights would have advanced to the playoff round next Sunday if they’d just scored 3 more points than they did. ONE effin’ good FG. It's either the one the SEA LIONS scored at the end of Q3, or the one the Black Knights DID NOT score at the start of Q4, when they failed to convert 4th&6 on the app 29. As tough as it is to see these things happening: it is a great reminder of why this game is so hard to get right from the start. We had our fair share of these kinds of situation often ourselves, and at first our approach was „Meh! Well, we tried. And we just weren’t good enough in this situation“ (which is not exactly how it happened, there were much more emotions involved, but in the end it came down to this). Thing is, though, kicking a FG in this situation is a tactical decision that we started to add to our Playbook sometime around S56. Collect points as long as winning is not too far off. Each quarter one team has roughly 3 possessions, sometimes even more, so there still might be the chance to go for the win later. And maybe there even is a line of code in that engine that gives you team a boost of confidence that you did not end that drive on a downer. These situations are hard to detect, and the balance between being smart and being reckless is a tight one. But it’s, too, one of the joys in playing this game, when these decisions begin to bear fruit in close games. Salopian Flame 0:54 Tennessee Frontiersmen The Salopian Flame kept the game on the ground for almost the entire first quarter. They didn’t get far, but at the same time only allowed one TD in the first ten minutes. A great punt pushed them back to their own 1 Yard Line, when they began their passing attempts. The first one resulted in a Safety, and the second one after a TD scored by the opponent, was picked off for 6 to end Q1. They were totally out of rhythm after that, and the Tennessee Frontiersmen constantly challenged their Defense with passes. The first time the Flame got across midfield in the second half was at the end of the game when they could have tried to kick a FG to at least score some points, but it would not have changed anything. It is very unusual that games played in power mode have such a difference in points scored, and I can’t even recall having seen a shutout before. But in this game two entirely different approaches in letting the squad play a game collided, and the win by the Tennessee Frontiersmen shows that there are ways to succeed by „playing dirty“. Some words about the approach of Lubotty of the Salopian Flame: I really like that there’s a structure visible to stack plays and try to manipulate the defense, with switching plays after a certain time played in a quarter. This switch to passing, though, was to be expected, because the opponent scored a TD first. And usually that’s when some managers have set their switch to more passing already. So the defense is set to defend that. And I'd recommend to couple the time for the switch with another variable, like score or yards to go, to make it a bit less predictable. Now to my notion about „dirty play“: That is, to make that clear, a personal one. In my estimation very manager in this game can play the way he or she wants to, there’s no „dirty way“ as in „illegal“ or „dishonorable“ in RZA. I just don’t like it because it’s too simple to be that successful. The trick seems to be that you take a Formation, like Big I-Formation or I-Formation as johnstadt does, build your team to suit this formation for passing reasons, and then indeed pass all the time from this formation. Usually rushing plays are somewhere sprinkled in, but almost never from the same formation that is passed from. This way the defense of the opponent, especially by lesser experienced managers, are kept in one defensive formation all the time, and even though that many times leads to not getting a first down, it somehow wears these defenses out and makes them more vulnerable over the time of the game. We had opponents that operated the same way, and from my experience teams playing like this have the chance to go as far as win a championship game and advance to the Elite league. This playing style usually gets stopped at the highest level, though, as defenses at the top are diverse and operating the passing game from one formation only can be brought to a halt when you meet it with different defenses all the time. With all that said: I encourage to take a look into these playbooks and try to copy them. We did that ourselves, when we met an opponent operating like this with the exact same system that he tried to beat us with. He was not ready to defend an attack like this himself, so we were able to win. Multiple times. If your single goal in this game is to win, this may be one way to go with which you can succeed fast. You do need the roster to pull it off, of course. Which, granted, should in this here Friendly Cup not have been the deciding factor for a blowout... Close but actually the opposite is true. I don't play football so, I do not know much about plays. I designed the playbook around the strength of the team I started with. It worked so I stuck with it. You are right though most RZA teams destroy us. I am trying to develop a new playbook so far this season it is not terrible as opposed to previous seasons. |
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posted: 2024-08-28 11:27:14 (ID: 100186060) Edits found: 1 Report Abuse | |
johnstadt wrote:
I designed the playbook around the strength of the team I started with. It worked so I stuck with it. Interestingly enough I recall being a little frustrated at first with both I-Formations, as I had hoped that they'd work to our favor even if our squad was not that good (as they are all at the beginning of a franchise). But they didn't, because the squad was not that good, and maybe because I did not use them effective enough then. I never tried, though, to work just from these 2 formations. I always mixed all available attack options, because I never had the thought that using only 1 or 2 would get me to succeed. But maybe that's why I'm so mad at this working so well: I never had the idea to keep it that simple johnstadt wrote:
I am trying to develop a new playbook so far this season it is not terrible as opposed to previous seasons. Would you mind to share the approach you're following with the new playbook? Do you add on to what you have? Or do you go an other route, a different structure to set the lines up? Last edited on 2024-08-28 11:27:53 by Chrill |
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posted: 2024-08-28 16:16:06 (ID: 100186064) Report Abuse | |
Chrill wrote:
johnstadt wrote:
I designed the playbook around the strength of the team I started with. It worked so I stuck with it. Interestingly enough I recall being a little frustrated at first with both I-Formations, as I had hoped that they'd work to our favor even if our squad was not that good (as they are all at the beginning of a franchise). But they didn't, because the squad was not that good, and maybe because I did not use them effective enough then. I never tried, though, to work just from these 2 formations. I always mixed all available attack options, because I never had the thought that using only 1 or 2 would get me to succeed. But maybe that's why I'm so mad at this working so well: I never had the idea to keep it that simple johnstadt wrote:
I am trying to develop a new playbook so far this season it is not terrible as opposed to previous seasons. Would you mind to share the approach you're following with the new playbook? Do you add on to what you have? Or do you go an other route, a different structure to set the lines up? Not at all. Now that my team is seasoned and as you pointed out elite teams are just mopping the floor with my team I had to figure something else out. As I already mentioned I have no experience playing organized football not do I watch pro football. So the playbook was a foreign concept to me. At first it did not make since to use plays that where not suited to my teams strength but all the forums talked about changing things up. So I started a new playbook from scratch with a a lot of different plays and a lot of different scenarios. The first two seasons I used them in supercup games friendlies and stuff like that. It showed that I did not understand football plays as I did worse than with the playbook you see me using in the friendly cup. I just kept tinkering with it and making minor adjustments after each game. That is what I am still doing and I am having better results this season. I just set up different formations and vary what I do with each formation at different distance from the goal line. In all honesty it is just trial and error with a much greater degree of variety than my normal playbook. |
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posted: 2024-08-28 18:53:42 (ID: 100186065) Report Abuse | |
That's crazy 😅
Having two managers in this Cup to have their first encounter with the strategic concept of American Football with this here game is kind of mindblowing 😵 But that brings me to a thought that I find much more interesting than the ramblings that I tried to write until now. Would it help me writing about the structure an organized playbook can have? |
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