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Main / Discussions / LEATHERHEAD-LEAGUE SEASON I Search Forum | |
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posted: 2016-07-15 13:26:58 (ID: 100081442) Report Abuse | |
LEATHERHEAD-LEAGUE SEASON I
Back in the days at TOG (which some may not even know, another football manager game which did not progress at all) I started just for fun in the german community a private tournament called Leatherhead-League. Basic idea was to make fun of the 100% passing culture in the regular matchups and to add some fun inside the community. It lasted 3 seasons and folded when my team moved to RZA. Just for fun I thought I could start such a league here again as special community game. Because of the special rules it needs to take place as Friday friendly, but Peter offered some special features to spice it a bit up. Let's get to the rules: Playbook / Game Settings - Offense plays basically 100% run (Game settings "mainly rush" or rushing plays in the playbook, since still passing plays can happen, it will be tolerated if a few passing plays DO happen, but from my past games I would say the amount of pass plays should easily be under 10%) - Punts and FG are allowed, if you play the 4th down as a regular play, the rule above does count - All Offense and Defense formations are allowed - MOTY or Relaxed as intensity is not allowed League Structure There will be 2 Conferences with each having 7 Teams (so 14 Teams in total, downsized from initially 16 teams and 4 divisions in 2 conferences) Every Team plays - Against every team of their own Conference (6 games) - Against 2 Teams from the other Conference (2 games) That makes 8 games, means at least 8 weeks. (Added 1 game to play each team in the conference) The schedule will be generated based on the strength of the teams participating. So strong teams will play strong teams and weaker will play weaker teams (at least with non-division-games) For the first season here I will play Commissioner/God and will do this on my own judgement. Locations can be chose as needed or wanted, every bigger stadium with 45.000+ will do. Every gameday will have normally 7 games, so every team will play. As for all friendlies on Friday the games have to be setup by YOU. I will post home teams as suggestion, that team is in lead to send an invitation, but of cause both teams can send invitations and clarify the home team on their own. Please do the setup as soon as possible, before THURSDAY 00:00 (game clock!). Otherwise the auto scheduler will give you a different friendly and you and your opponent can't play. I will post the schedule up front when the 16 teams are known. I hope all participator will play fair and will stay for at least the end of the competition. If a participator drops out for whatever reason, I will try to find a substitution, but that team can only play the remaining games and the older games of the former team won't count towards playoff spots, so this is just for fun. If I do a Season II or more, all participants of Season I do have spot guaranteed, if they want it at that time. Please contact me, if anything is wrong or you need something to talk about. Most issues can be solved by good communication. Penalties for rule violations Managers which do NOT setup their games according to the rules will get a 0-20 game result for that game. The supposed or played opponent will get a 20-0 game result for that game. Added rule before first game: 1) TD passes with more than 35 yards will be subtracted from the final result. 2) TD passes with less or equal than 35 yards could be equated with a FG and only 3 to 4 points (depended on the XP try) would be substracted from the final result. If I was informed early enough and every contact attempts to setup the game as scheduled did fail, the contacting team is free to setup a different friendly. That is valid for the WEDNESDAY! In the past this was no real issue. At the end me, as Commissioner/God will decide. Conferences will be decided by - # wins - direct compare - # wins against all teams in Conference - # point difference - # points scored - coin toss Playoffs The first two teams of each Conference will play in the Half-Final-Bowls (BLOCKS OF GRANITE BOWL and RED ELEPHANTS BOWL) to determine the Conference Champion. The winners of those will play on the Championship-Bowl (FOUR HORSEMEN BOWL). The rest of the teams will have their season final with their last regular season match. The four Division and two Conferences are: The two Conferences are: Red Grange Conference Ernie Nevers Conference Special Features and Prices Peter does support the idea and did offer a nice package for the participants, which comes for a price. Each Participant will have to pay 30 Credits up front Each BLOCKS OF GRANITE BOWL and RED ELEPHANTS BOWL participant will get 60 Credits as price Each participant of FOUR HORSEMEN BOWL will get 60 Credits as price Each manager of the best Rusher/Returner and best Defender of the whole league will get 30 Credits as price The "best" is determined by the accumulated RZA-MVP-points each player gets over the regular season. Winner of FOUR HORSEMEN BOWL gets 3 month Supporter-Account as price plus a special Trophy for the trophy case. Peter will do this manually. Who can participate? Since this a Friday game, no Champs of Champs Cup-Participants can play, sorry. Beside that basically everyone is fine to play. Since this will be a real played game, team strength will be an issue. Every team is free to play any roster they want to play with, starters or backups. When does it start? When does it start? Fri 05.08.2016 Schedule will be available latest Fri 29.07.2016 Anything else? So far I hope I did cover all. What ever questions might come up in addition will be posted here, inclusing the answers. jack6 wrote:
jetto wrote:
But are you sure you want to allow up to 10% passing plays? If one "happens" at some critical down this may decide the game.. Basic rule is 100% rushing. But the engine sometimes becomes creative (@Peter, is the overwriting routine still in, so that even a playbook rule might get overwritten by an engine selected play? pete wrote:Yes ) and sometimes not all plays are covered by playbook and it falls back to game settings.
So to prevent a "you did one pass!"-kind of penalty discussion I said OK, 10% is the barrier. Now, two ways to deal with this from managers point of view. 1) Try your best to avoid passing, means playbook and game settings don't include pass plays on purpose. 2) Put some pass plays in playbook and or game settings to make big plays in certain situations. I think it is save to say that for 1) the manager is save regarding a penalty. For 2) this could lead to big wins but could also lead either to > 10% pass plays and penalty or it could lead to a Commisionar penalty because of spoiling the fun. The basic idea is to have fun with rushing games, and in the past this did work in a great way. Not a single manager did go for 2) even the game was different and RZA does support more ninja pass plays than TOG. Still, I expect 100% rush plays and a fraction on pass. 10% is too high? Could be, I'm missing the expierence for that at RZA. At the end I will watch those games closely and I will react on ninja pass plays, if they happen too often. pete wrote:
Captain Jack wrote:
Do we get experience for playing in this (as we do in normal friendlies)? It IS a normal friendly jack6 wrote:
Solana_Steve wrote:
Is this like a friendly cup then.... Or how does this work?? It's a self organized Cup, but not a RZA-Friendly-Cup played on Wednesday or Sunday. - played on the regular friendly slots, so mainly Fridays, if possible on Tuesdays and Saturdays. - Teams get EXP but lose also PC - As special package the Credits are given for certain achievments, but to sponsor this, 30 Credits have to be taken up front from each participant - Winner gets 3 month supporter - I will make the schedule and will post it - teams will have to schedule the matches on their own - I will post the standings and eventually stats - I will write some after game summaries per game (I did that in the past at TOG) It was suggested to treat eventually happening pass-TDs, especially big-plays like FG or even as void them after the game at all. Another suggestion was to have the rush-focused defenses 5-3, 5-2 and goalline banned. Both suggestion were open for dicussion, but my personal take on this that this would be too much to look over and it would be too many forced rules to still ahve fun. So neither of the suggestion leaded to rule changes. To all new teams and all surviving teams from TOG. Welcome! Whoever is wondering regarding conference naming, division naming and Bowl naming: Conference names: Red Grange Ernie Nevers Bowl names: Seven Blocks Of Granite Red Elephants The Four Horsemen Great Stuff! PS: That might also explain my College Football blog and my avatar. PPS: Peter, if I did put something wring into this, please let me know. List of Teams *1 Leverkusen Leopards owned by jack6 *2 Guinness Drinkers United owned by Pete *3 Firenze Fappers owned by Firenze 4 OrangeCrush owned by OrangeCrush *5 AS Roma Wolves owned by Scratobones *6 BobBoy Magpies owned by dell_g *7 Basterds owned by jetto *8 Rabaul Jacanas owned by Bloodbeak 9 Amersfoort Alligators owned by Cheesehead *10 Mombasa Lions owned by Buffalo 11 Midnight Marauders owned by Gambler75 *12 Landru Athletics owned by notsch 13 Maykop Dynamos owned by alexshans84 *14 Carrickfergus Knights owned by Doc Schedule / Standings HERE Last edited on 2016-09-12 13:07:55 by jack6 |
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posted: 2016-07-15 13:32:56 (ID: 100081444) Report Abuse | |
I'm in if you look for a super duper weak team...usually our fans call us "bunch of soccer-players"...
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Firenze
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posted: 2016-07-15 13:44:06 (ID: 100081445) Report Abuse |
Sounds very interesting. I'm up for it.
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OrangeCrush
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posted: 2016-07-15 13:57:07 (ID: 100081447) Report Abuse |
I am in
3rd and 9 is a rushing down! |
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Scratobones
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posted: 2016-07-15 14:23:11 (ID: 100081448) Report Abuse |
Sounds interesting, count with me.
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posted: 2016-07-15 14:36:07 (ID: 100081450) Report Abuse | |
Count me in!!!
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posted: 2016-07-15 14:36:09 (ID: 100081451) Report Abuse | |
pete wrote:
I'm in if you look for a super duper weak team...usually our fans call us "bunch of soccer-players"... Show class, have pride, and display character. If you do, winning takes care of itself. Paul "Bear" Bryant It's not the size of the dog in the fight, but the size of the fight in the dog. Archie Griffin I never really lost a game in my career, sometimes I just ran out of time. Bobby Layne Every team is beatable, you never know. The right moment, the right time, every team is beatable. Tom Coughlin So heads up, you soccer sissy. |
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posted: 2016-07-15 14:40:36 (ID: 100081452) Report Abuse | |
Its no win if you cant lift a trophy for it
Pete |
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jetto
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posted: 2016-07-15 15:41:12 (ID: 100081455) Report Abuse |
Nice idea!
Actually I don't think I've any Chance but I think it's still fun. I'm in! But are you sure you want to allow up to 10% passing plays? If one "happens" at some critical down this may decide the game.. |
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Bloodbeak
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posted: 2016-07-15 16:24:53 (ID: 100081458) Report Abuse |
I would like to join this please.
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