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Main / Discussions / Restructuring the league Search Forum | |
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Poster | Message |
posted: 2019-04-24 17:48:43 (ID: 100139220) Report Abuse | |
hollyhh2000 wrote:
Why don't you just scout the successful teams a little bit, before you come up with such a statement. (...) It may also make your team better, if you adjust your playbook based on your scouting results. (...) Drogon wrote:
Scouting teams (which needs time and capabilities) brings information on what was done, not on what will be done. What will be done depends on what the engine and rules allow or don't allow. hollyhh2000 wrote:
As I am unfortunately not able to read Pete's mind I have to do it the old fashioned way to analyze the past to hope to see a pattern that helps me to project a little bit of the future. And as most RZA managers are pretty lazy (but still complain that they should get better results :gruebel, at least the playcalling of the past is very often the playcalling of the future And the engine and rules has never changed drastically The engine and rules have had changes, improvements (more or less, drastically or not) There was a time when scouting and adjusting playbooks were just not enough. Right ? 2016-03-25 Penalty when passing very few formations hollyhh2000 wrote:
Imo it is bad for the sim, when successful teams are basically just using 1 Offensive Formation, plus just throwing and running to the Outside (...) To simulate that, I would suggest a penalty to lessen the success of a specific play, if it is used too often. Imo the penalty should start with the 4th time a passing play and the 8th time a running play is run. The penalty should increase significally, if you further run that play. |
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kharton99
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posted: 2019-04-25 09:17:36 (ID: 100139239) Report Abuse |
Buziano wrote:
I honestly do not understand why punishing successful teams could be considered. If I was able to make it to the level of holly, Jonny or spartans or currently thunder or marina I would be so damn pissed if this somehow resulted in my team being artificially weakened. Or we play all by the same rules or we don't. . its not about punishing the successful teams, its more about making the game more challenging, giving teams problems to solve. Players never get worse, only better, so once you have your team set it will last 5,6,7,8 season or even longer. The transfer market is becoming dead because teams aren't looking for replacements. The cream will always rise to the top, Hollyhhh and others who put the time into the game will always be better than the casual gamer like myself. I'm not trying to slag off the elite teams, they will always be elite and they deserve it, I am just voicing my opinions even if you don't agree with me. |
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posted: 2019-04-25 12:27:23 (ID: 100139243) Report Abuse | |
I agree as long as the same rules apply to everyone. So if a 32 year old elite player loses his abilities so must a 32 year old player in one of the first leagues.
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Mücke
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posted: 2019-04-25 17:45:18 (ID: 100139260) Report Abuse |
If you wanna debate players development and adding some challange to it, maybe this thread could be interesting for you .
League structure ... hmm: - - - - - - - - - - - - - - - - - - - - - - - - If you wanna reduce the number of relegating Elite teams from 16 to 8, but keeping the number of promoting teams by 2 of each reagion, you have to reduce the number of regions from 8 to 4. keeping most competetive teams in Elite: - - - - - - - - - - - - - - - - - - - - - - - - - - - If you find it kind of strange that an 10-6 record Elite team has to be demoted just because he got spot #3 in his division, and another 6-10 team is allowed to stay Elite because he got #2 in his division, maybe this could be an option: 1) Don't relegate the #3 and #4 of each Elite division, but relegate the worst 16 teams of Elite as per league overall table. OR 2) Let the worst 12 teams (as per league table overall) relegate directly. Let the 8 teams that dont participate in the Elite playoffs play relegation games in the Best-of-3 mode. explanation: After regular season 12 teams participate in playoffs (Bowl). Rank the remaining 20 teams from top to bottom as per league table overall. The worst 12 teams are relegated directly. The best remaining 8 (but not Bowl Playoff) teams play Best-of-3 as per following schedule: Seed #1 vs #5 Seed #2 vs #6 Seed #3 vs #7 Seed #4 vs #8 |
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posted: 2019-04-25 21:45:53 (ID: 100139267) Report Abuse | |
Any of this sounds great as it would actually motivate each and everyone of us to fight for our places and to fight for our region to steal places from other regions. But, it seems, this is not possible to be programmed in the current scheme. Or am I wrong, Pete ?
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alexshans84
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posted: 2019-04-26 06:40:49 (ID: 100139272) Report Abuse |
Buziano wrote:
I agree as long as the same rules apply to everyone. So if a 32 year old elite player loses his abilities so must a 32 year old player in one of the first leagues. Agreed, it should not be more challenging for the team simply because it was good enough to promote to Elite. |
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Meitheisman
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posted: 2019-09-03 13:41:51 (ID: 100142710) Report Abuse |
punch drunk wrote:
And yes it is more difficult to have a winning record and staying in ELITE. Last season I had 11 wins and still got relegated (while some really bad teams got to stay.) Maybe you need to find a way for quality teams to stay.. Like increase to 5 teams per division or maybe only relegate 1 per division. Wanna trade places with Comeback Kid since you're staying up with 7 wins while he's getting relegated with 10 wins this season? |
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Main / Discussions / Restructuring the league |