Manual
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Topics:GeneralIntroductionGetting started Manager license Manager ranking Credits News feeds (RSS) Press releases Inactivity Bot flush Division change Common Abbreviations Public Interfaces TeamPlayersPositions Play skill caps Player rating Player traits Physical condition Team chemistry Experience Morale Depth chart Training Staff Coaches Facilities Teamwork Injury report Draft Scout report Roster limitations HR Department Youth Academy Youth pull Transfer Market Teams Hall of Fame Mediacenter GameLeagueRelegation Season Rollover Game situations -Pass play -Rush play -Touchdown -Point after Touchdown (PAT) -Two point conversion (TPC) -Field Goal -Punt -Kickoff -Safety -Tackles -Sacks -Interceptions -Fumbles Formations Gamecenter Game settings Playbook Challenges Champ of Champs Cup Supercup Friendly Cup All Stars Challenge Live Challenges Scrimmages Venue of a match Kickoff-time of a match Homefield Advantage Statistical Leaders Match of the Day Coaches Karma Tanking warning FinancesEconomySponsors Player salaries Stadium Fan shop Prize Money GlossaryGlossary |
Tanking warningThe consequences from this start taking place with the first gameday of season 25. The Draft in the Preseason 25 (the one after season 24) is not affected!Tanking, the definition: throwing away games, losing on purpose. Why should someone do this? Oh, there are many reasons. One reason might be just to have a better draft pick, by picking earlier. Why is it bad for the game? It causes strange gameplay, and is discouraging managers. It causes support tickets, and therefore workload. It causes bad reputation of the whole game. What should I do to avoid this? Don't try to lose a game by creating strange playbooks etc. What does this warnlevel mean? There is a small display on your teams homepage for it. If there is no sign for tanking, the warnlevel is at 0. For each game you were found guilty for tanking, the level raises by one. The level drops back to zero after the next Draft was finished! What does a warnlevel greater than 0 cause? There are several things such a warnlevel could cause. If your level is lower than 3, nothing happens, except your team will have a bad reputation. If the warnlevel is equal to or greater than 3, you will lose ridiculous amounts of money, because your ticket sales will stuck. Might be, your league game at home has only around 10,000 visitors, or even less. If your warnlevel is greater than 5, you will lose your right to take part in the following Draft. Is there a chance to cure my broken warnlevel? No, not during the season. Once you collected enough penalties, you will have to deal with the consequences all season long. The reset of this tanking warnlevel happens after the Draft, and only at that single point of the season! |