Manual
AdBlocker active?
It seems you are using software to block advertisements. You could help us if you could switch it off when visiting redzoneaction.org.
The reason is very simple: Advertisements help us running the site, to offer you the game in a good quality for free. So if you like the game, please support us by purchasing a Supporter Account or disabling the AdBlocker on this site.
Thank you very much!
Topics:GeneralIntroductionGetting started Manager license Manager ranking Credits News feeds (RSS) Press releases Inactivity Bot flush Division change Common Abbreviations Public Interfaces TeamPlayersPositions Play skill caps Player rating Player traits Physical condition Team chemistry Experience Morale Depth chart Training Staff Coaches Facilities Teamwork Injury report Draft Scout report Roster limitations HR Department Youth Academy Youth pull Transfer Market Teams Hall of Fame Mediacenter GameLeagueRelegation Season Rollover Game situations -Pass play -Rush play -Touchdown -Point after Touchdown (PAT) -Two point conversion (TPC) -Field Goal -Punt -Kickoff -Safety -Tackles -Sacks -Interceptions -Fumbles Formations Gamecenter Game settings Playbook Challenges Champ of Champs Cup Supercup Friendly Cup All Stars Challenge Live Challenges Scrimmages Venue of a match Kickoff-time of a match Homefield Advantage Statistical Leaders Match of the Day Coaches Karma Tanking warning FinancesEconomySponsors Player salaries Stadium Fan shop Prize Money GlossaryGlossary |
Roster limitationsThe roster is limited to a minimum of 38 players, and a maximum of 70 players - and this doesn't include the Youth Academy and the Youngsters in there. You can't fire or sell players if you would drop below the minimum after the transaction. You can't buy players if you would be above the maximum after the transaction. However, you can draft players or pull youngsters, no matter how many players your team has. If you choose to stay above the maximum, some players will not participate in training; the selection of those players is random with the number of non-training players being equal to the number above the maximum. If you stay above the maximum when a training session occurs, you will also receive penalties by the league authority, based on 4 levels. For each additional training session where the maximum is exceeded, your warning level rises by 1. As soon as you are back within the limit on a training session, your warning level gets reset to 0. The warning levels and the actions taken are as follows:
|